But, would the gaming world catch "MARIO MADNESS" with more of the same or would Mario's Subcon world be a pleasant dream or nightmare for gamers? After defeating Fryguy, the door appears, advancing the player from World 4 to World 5.Coming off of the unprecedented success of Super Mario Bros., Nintendo felt the pressures of producing an equally-earth-shattering sequel. The actual purpose of this out-of-place Birdo is for the player to ride on one of her eggs across the otherwise impassable ocean to reach the main dungeon where Fryguy's lair is located. This allows it to be defeated an infinite number of times for a massive amount of points. In world 4-3, a pink Birdo is strangely seen as a seemingly normal enemy early in level, and she reappears after being defeated whenever the player reenters the room it is in. Enter the vase after crossing over to the dream world, and the player will warp to World 6. After the player enters the area with the whales, look for a magic potion. This level also has a hidden warp to World 6. After she is defeated, the player will head to World 4-3. After picking up the plant that turns into a rocket ship, the player must go to the next area and approach the last room where a red Birdo is located. The water coming through the blowholes can hurt the player if the player hits it from the sides, but the player can stand on top of it. After going through a doorway, the next section has the whales in it. The player then needs to slide, duck, and jump along the ice while dodging a flock of Beezos. The level starts underground, and has a vine that the player needs to climb to the first main part of the level. World 4-2 is the only level in the game that has Whales in it. Mario Golf: Super Rush Review - Leisurely Chaos
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